spin.js UI Component
http://spin.js.org/#v2.3.2
/** * Copyright (c) 2011-2014 Felix Gnass * Licensed under the MIT license * http://spin.js.org/ * * Example: var opts = { lines: 12 // The number of lines to draw , length: 7 // The length of each line , width: 5 // The line thickness , radius: 10 // The radius of the inner circle , scale: 1.0 // Scales overall size of the spinner , corners: 1 // Roundness (0..1) , color: '#000' // #rgb or #rrggbb , opacity: 1/4 // Opacity of the lines , rotate: 0 // Rotation offset , direction: 1 // 1: clockwise, -1: counterclockwise , speed: 1 // Rounds per second , trail: 100 // Afterglow percentage , fps: 20 // Frames per second when using setTimeout() , zIndex: 2e9 // Use a high z-index by default , className: 'spinner' // CSS class to assign to the element , top: '50%' // center vertically , left: '50%' // center horizontally , shadow: false // Whether to render a shadow , hwaccel: false // Whether to use hardware acceleration (might be buggy) , position: 'absolute' // Element positioning } var target = document.getElementById('foo') var spinner = new Spinner(opts).spin(target) */ ;(function (root, factory) { /* CommonJS */ if (typeof module == 'object' && module.exports) module.exports = factory() /* AMD module */ else if (typeof define == 'function' && define.amd) define(factory) /* Browser global */ else root.Spinner = factory() }(this, function () { "use strict" var prefixes = ['webkit', 'Moz', 'ms', 'O'] /* Vendor prefixes */ , animations = {} /* Animation rules keyed by their name */ , useCssAnimations /* Whether to use CSS animations or setTimeout */ , sheet /* A stylesheet to hold the @keyframe or VML rules. */ /** * Utility function to create elements. If no tag name is given, * a DIV is created. Optionally properties can be passed. */ function createEl (tag, prop) { var el = document.createElement(tag || 'div') , n for (n in prop) el[n] = prop[n] return el } /** * Appends children and returns the parent. */ function ins (parent /* child1, child2, ...*/) { for (var i = 1, n = arguments.length; i < n; i++) { parent.appendChild(arguments[i]) } return parent } /** * Creates an opacity keyframe animation rule and returns its name. * Since most mobile Webkits have timing issues with animation-delay, * we create separate rules for each line/segment. */ function addAnimation (alpha, trail, i, lines) { var name = ['opacity', trail, ~~(alpha * 100), i, lines].join('-') , start = 0.01 + i/lines * 100 , z = Math.max(1 - (1-alpha) / trail * (100-start), alpha) , prefix = useCssAnimations.substring(0, useCssAnimations.indexOf('Animation')).toLowerCase() , pre = prefix && '-' + prefix + '-' || '' if (!animations[name]) { sheet.insertRule( '@' + pre + 'keyframes ' + name + '{' + '0%{opacity:' + z + '}' + start + '%{opacity:' + alpha + '}' + (start+0.01) + '%{opacity:1}' + (start+trail) % 100 + '%{opacity:' + alpha + '}' + '100%{opacity:' + z + '}' + '}', sheet.cssRules.length) animations[name] = 1 } return name } /** * Tries various vendor prefixes and returns the first supported property. */ function vendor (el, prop) { var s = el.style , pp , i prop = prop.charAt(0).toUpperCase() + prop.slice(1) if (s[prop] !== undefined) return prop for (i = 0; i < prefixes.length; i++) { pp = prefixes[i]+prop if (s[pp] !== undefined) return pp } } /** * Sets multiple style properties at once. */ function css (el, prop) { for (var n in prop) { el.style[vendor(el, n) || n] = prop[n] } return el } /** * Fills in default values. */ function merge (obj) { for (var i = 1; i < arguments.length; i++) { var def = arguments[i] for (var n in def) { if (obj[n] === undefined) obj[n] = def[n] } } return obj } /** * Returns the line color from the given string or array. */ function getColor (color, idx) { return typeof color == 'string' ? color : color[idx % color.length] } // Built-in defaults var defaults = { lines: 12 // The number of lines to draw , length: 7 // The length of each line , width: 5 // The line thickness , radius: 10 // The radius of the inner circle , scale: 1.0 // Scales overall size of the spinner , corners: 1 // Roundness (0..1) , color: '#000' // #rgb or #rrggbb , opacity: 1/4 // Opacity of the lines , rotate: 0 // Rotation offset , direction: 1 // 1: clockwise, -1: counterclockwise , speed: 1 // Rounds per second , trail: 100 // Afterglow percentage , fps: 20 // Frames per second when using setTimeout() , zIndex: 2e9 // Use a high z-index by default , className: 'spinner' // CSS class to assign to the element , top: '50%' // center vertically , left: '50%' // center horizontally , shadow: false // Whether to render a shadow , hwaccel: false // Whether to use hardware acceleration (might be buggy) , position: 'absolute' // Element positioning } /** The constructor */ function Spinner (o) { this.opts = merge(o || {}, Spinner.defaults, defaults) } // Global defaults that override the built-ins: Spinner.defaults = {} merge(Spinner.prototype, { /** * Adds the spinner to the given target element. If this instance is already * spinning, it is automatically removed from its previous target b calling * stop() internally. */ spin: function (target) { this.stop() var self = this , o = self.opts , el = self.el = createEl(null, {className: o.className}) css(el, { position: o.position , width: 0 , zIndex: o.zIndex , left: o.left , top: o.top }) if (target) { target.insertBefore(el, target.firstChild || null) } el.setAttribute('role', 'progressbar') self.lines(el, self.opts) if (!useCssAnimations) { // No CSS animation support, use setTimeout() instead var i = 0 , start = (o.lines - 1) * (1 - o.direction) / 2 , alpha , fps = o.fps , f = fps / o.speed , ostep = (1 - o.opacity) / (f * o.trail / 100) , astep = f / o.lines ;(function anim () { i++ for (var j = 0; j < o.lines; j++) { alpha = Math.max(1 - (i + (o.lines - j) * astep) % f * ostep, o.opacity) self.opacity(el, j * o.direction + start, alpha, o) } self.timeout = self.el && setTimeout(anim, ~~(1000 / fps)) })() } return self } /** * Stops and removes the Spinner. */ , stop: function () { var el = this.el if (el) { clearTimeout(this.timeout) if (el.parentNode) el.parentNode.removeChild(el) this.el = undefined } return this } /** * Internal method that draws the individual lines. Will be overwritten * in VML fallback mode below. */ , lines: function (el, o) { var i = 0 , start = (o.lines - 1) * (1 - o.direction) / 2 , seg function fill (color, shadow) { return css(createEl(), { position: 'absolute' , width: o.scale * (o.length + o.width) + 'px' , height: o.scale * o.width + 'px' , background: color , boxShadow: shadow , transformOrigin: 'left' , transform: 'rotate(' + ~~(360/o.lines*i + o.rotate) + 'deg) translate(' + o.scale*o.radius + 'px' + ',0)' , borderRadius: (o.corners * o.scale * o.width >> 1) + 'px' }) } for (; i < o.lines; i++) { seg = css(createEl(), { position: 'absolute' , top: 1 + ~(o.scale * o.width / 2) + 'px' , transform: o.hwaccel ? 'translate3d(0,0,0)' : '' , opacity: o.opacity , animation: useCssAnimations && addAnimation(o.opacity, o.trail, start + i * o.direction, o.lines) + ' ' + 1 / o.speed + 's linear infinite' }) if (o.shadow) ins(seg, css(fill('#000', '0 0 4px #000'), {top: '2px'})) ins(el, ins(seg, fill(getColor(o.color, i), '0 0 1px rgba(0,0,0,.1)'))) } return el } /** * Internal method that adjusts the opacity of a single line. * Will be overwritten in VML fallback mode below. */ , opacity: function (el, i, val) { if (i < el.childNodes.length) el.childNodes[i].style.opacity = val } }) function initVML () { /* Utility function to create a VML tag */ function vml (tag, attr) { return createEl('<' + tag + ' xmlns="urn:schemas-microsoft.com:vml" class="spin-vml">', attr) } // No CSS transforms but VML support, add a CSS rule for VML elements: sheet.addRule('.spin-vml', 'behavior:url(#default#VML)') Spinner.prototype.lines = function (el, o) { var r = o.scale * (o.length + o.width) , s = o.scale * 2 * r function grp () { return css( vml('group', { coordsize: s + ' ' + s , coordorigin: -r + ' ' + -r }) , { width: s, height: s } ) } var margin = -(o.width + o.length) * o.scale * 2 + 'px' , g = css(grp(), {position: 'absolute', top: margin, left: margin}) , i function seg (i, dx, filter) { ins( g , ins( css(grp(), {rotation: 360 / o.lines * i + 'deg', left: ~~dx}) , ins( css( vml('roundrect', {arcsize: o.corners}) , { width: r , height: o.scale * o.width , left: o.scale * o.radius , top: -o.scale * o.width >> 1 , filter: filter } ) , vml('fill', {color: getColor(o.color, i), opacity: o.opacity}) , vml('stroke', {opacity: 0}) // transparent stroke to fix color bleeding upon opacity change ) ) ) } if (o.shadow) for (i = 1; i <= o.lines; i++) { seg(i, -2, 'progid:DXImageTransform.Microsoft.Blur(pixelradius=2,makeshadow=1,shadowopacity=.3)') } for (i = 1; i <= o.lines; i++) seg(i) return ins(el, g) } Spinner.prototype.opacity = function (el, i, val, o) { var c = el.firstChild o = o.shadow && o.lines || 0 if (c && i + o < c.childNodes.length) { c = c.childNodes[i + o]; c = c && c.firstChild; c = c && c.firstChild if (c) c.opacity = val } } } if (typeof document !== 'undefined') { sheet = (function () { var el = createEl('style', {type : 'text/css'}) ins(document.getElementsByTagName('head')[0], el) return el.sheet || el.styleSheet }()) var probe = css(createEl('group'), {behavior: 'url(#default#VML)'}) if (!vendor(probe, 'transform') && probe.adj) initVML() else useCssAnimations = vendor(probe, 'animation') } return Spinner }));
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Usage
1.target of spin, a loading div
<style> .ui-loader{ position:fixed; padding:0; margin:0; top:0; left:0; z-index:999; width: 100%; height: 100%; background:rgba(255,255,255,0.5); } </style>
<div class="ui-loader" id="progress_spinner" style="display:none;"></div>
2.spin
var opts = { lines: 13 // The number of lines to draw , length: 28 // The length of each line , width: 14 // The line thickness , radius: 42 // The radius of the inner circle , scale: 1 // Scales overall size of the spinner , corners: 1 // Corner roundness (0..1) , color: '#000' // #rgb or #rrggbb or array of colors , opacity: 0.25 // Opacity of the lines , rotate: 0 // The rotation offset , direction: 1 // 1: clockwise, -1: counterclockwise , speed: 1 // Rounds per second , trail: 60 // Afterglow percentage , fps: 20 // Frames per second when using setTimeout() as a fallback for CSS , zIndex: 2e9 // The z-index (defaults to 2000000000) , className: 'spinner' // The CSS class to assign to the spinner , top: '50%' // Top position relative to parent , left: '50%' // Left position relative to parent , shadow: false // Whether to render a shadow , hwaccel: false // Whether to use hardware acceleration , position: 'absolute' // Element positioning }
var target = document.getElementById('progress_spinner') var spinner = new Spinner(opts).spin(target); $(".ui-loader").show();
//or
var spinner = new Spinner().spin(); target.appendChild(spinner.el);
//Hiding the spinner. Stopped spinners may be reused by calling spin()
again.
spinner.stop(); spinner.spin();
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